AI Insights · Timothy · April 2022
Top 5 Hybridcasual Games on iOS in Colombia Q1 2022
Explore the performance of the top 5 hybridcasual games on the iOS platform in Colombia during Q1 2022, highlighting weekly downloads, revenue, and active users.
During the first quarter of 2022, the top 5 hybridcasual games on the iOS platform in Colombia exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here’s an overview based on Sensor Tower data.
Art of War: Legions saw a fluctuating weekly revenue, peaking at approximately $1.5K by the end of March. Weekly downloads were relatively low, with a minor peak of 72 in early January. The game had a consistent decline in weekly active users, dropping from 1.1K at the beginning of January to around 740 by the end of March.
Sniper 3D: Gun Shooting Games experienced a steady revenue trend, starting at $1.2K in late December and stabilizing around $320 by the end of March. Weekly downloads showed significant fluctuations, peaking at 3.2K in early January and then settling around 1.4K by the end of the quarter. The game maintained a high number of weekly active users, averaging around 9.2K throughout the quarter.
Rush Royale: Tower Defense TD demonstrated a notable increase in weekly revenue, reaching nearly $1K by the end of March. The game’s weekly downloads peaked at 989 in late February, with a consistent trend throughout the quarter. Weekly active users grew steadily, starting from 252 at the end of December and rising to around 2K by the end of March.
Idle Lumber Empire - Wood Game had a significant revenue spike of $1.2K in late January, followed by a gradual decline, stabilizing around $97 by the end of March. Weekly downloads fluctuated, with a notable peak of 473 in late December and another rise to 345 by the end of March. Active users saw a decline from 840 in late December to around 454 by the end of the quarter.
Bowmasters - Multiplayer Game showed relatively stable revenue, averaging around $160 throughout the quarter. Weekly downloads varied, peaking at 1.2K in late December and then dropping to around 610 by the end of March. Despite the fluctuations in downloads, the game maintained a high number of weekly active users, averaging around 14K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.